Launch an influencer campaign for rhythm games
How I launch a rhythm game influencer campaign
I scroll Instagram, TikTok, and YouTube under a fresh account if I’m marketing a rhythm game. I try to put myself in this person’s shoes: US English, 16-28, already bounced off a rhythm game that hid songs behind IAP and a chart that needed four fingers they do not have on a commute, watches 'the song is $4' and bus-chart videos with one earbud in. Linger, save, like, and comment as if I were them. Once the algorithm is trained I take whoever keeps showing up. Ideally over 50k average views. Below that they quote $700 a post for 1k views. That’s a money sink.
You really need to do this for hundreds of creators a day, because the market is not efficient. Some dumb startup is paying thousands for hundreds of views. I scroll as the person who would actually play the first session on real phones. Scout is $1,500/month. We find creators. Outreach is $2,500 if I should send the emails. Dealmaker is $5,000 if I should negotiate and paper the deal. Creator fees extra. No demo. No download guarantee. I wrote the long version at How I find influencers.
- No demo
- Real phones
- You approve every creator and every rate